<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="2.0"><channel><title>Life on the Caret Farm Comments - Brought to you by JoeUser</title><link>http://caretfarmer.joeuser.com/rss/comments</link><copyright>© 2006 - 2008 Stardock Corporation. All rights reserved.</copyright><description>Get the inside scoop on my doings at Stardock.</description><language>en-us</language><pubDate>2008-07-25T02:10:35</pubDate><lastBuildDate>2008-07-25T02:10:35</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0, Andrew Powell</generator><managingEditor>info@stardock.com</managingEditor><webMaster>apowell@stardock.com</webMaster><item><author>Star Pilot</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Cool! Good luck! Both to you and to Star Dock!</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Star Pilot on And now for something completely different...</title></item><item><author>Psyringe</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Well, good luck with that one, and keep us informed. <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/gc2/smiles/Smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Psyringe on And now for something completely different...</title></item><item><author>Kevin the Kitten</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Oh now you have us all wondering. You are such a tease! <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/gc2/smiles/Smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Kevin the Kitten on And now for something completely different...</title></item><item><author>FuzzyMatrix</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[st a bit curious) <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/gc2/smiles/Smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>FuzzyMatrix on And now for something completely different...</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Good luck and we look forward to hearing about it!<BR>
<BR>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on And now for something completely different...</title></item><item><author>Illvatar</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Good luck in your new endeavors.  We look forward to your return to the posts with all the exciting new project news.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Illvatar on And now for something completely different...</title></item><item><author>Star Pilot</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[<font Face="Arial" Size="2"> Humm... Elemental perhaps? I've been drooling over that game possibility since Brad first mentioned it, what, two years ago?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Star Pilot on And now for something completely different...</title></item><item><author>Moser the Alchemist</author><comments>http://caretfarmer.joeuser.com/article/64742</comments><description><![CDATA[r=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/64742</guid><link>http://caretfarmer.joeuser.com/article/64742</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Moser the Alchemist on And now for something completely different...</title></item><item><author>Grand_Admiral_Thrawn</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[h more wide ranging?<BR>
<BR>
Also, perhaps the icon means that one bonus could suffer.  Say, a production improvement would have a negative effect on farming, because the soil would not be as good in that sector.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Grand_Admiral_Thrawn on More Visual Improvements</title></item><item><author>BoogieBac</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> When it comes to the bonus icons being colored, anything is possible at this stage of the game, but I fear that colored icons won't 'pop' the way the black-and-white ones do.  Keep in mind you'll also be looking at the icons when improvements have been built on the tile, so too much color may cause the two to confilct.<BR>
<BR>
Like I said, though, I'm always up for making things better, so we can play around with some colors and see what works  <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/smiles/smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>BoogieBac on More Visual Improvements</title></item><item><author>FuzzyMatrix</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[s engaging as these so... way to go!  <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/gc2/smiles/Congrats.gif" border=0 ALIGN="absmiddle">]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>FuzzyMatrix on More Visual Improvements</title></item><item><author>Star Ranger</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[<font Face="Arial" Size="2"> Looks good - Like the icons and highlighted areas!</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Star Ranger on More Visual Improvements</title></item><item><author>SEB9</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[border as they currently do.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>SEB9 on More Visual Improvements</title></item><item><author>Thor of the Ancients</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[ck/magma should have more mineral bonuses.  Just a thought.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Thor of the Ancients on More Visual Improvements</title></item><item><author>Psyringe</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[es.stardock.com/gc2/smiles/Wink.gif" border=0 ALIGN="absmiddle"> )<BR>
<BR>
Regarding the special symbols: I think some color would help to differentiate between them, e.g. yellow for the lightning, blue fpr the mineral(?) etc.]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Psyringe on More Visual Improvements</title></item><item><author>Moser the Alchemist</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Wow! The planet terrain tiles are starting to look real nice. I'm not sure if color is really needed for the small icons if the shapes are distinctive enough. I'd like to see the other tile highlights for the upgradable tiles first and than see if the colored icons would clash with the other colors in the tiles themselves and the colors of the highlights. Sometimes black and white objects are easier to see when everything else is colored. <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/notsure.gif" border=0 ALIGN="absmiddle"> <br>
<br>
</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Moser the Alchemist on More Visual Improvements</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/62973</comments><description><![CDATA[
Paul</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62973</guid><link>http://caretfarmer.joeuser.com/article/62973</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on More Visual Improvements</title></item><item><author>GoauldMaster</author><comments>http://caretfarmer.joeuser.com/article/62063</comments><description><![CDATA[s disappointed that they didn't have a multiplayer in the original.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62063</guid><link>http://caretfarmer.joeuser.com/article/62063</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>GoauldMaster on Saving Grace</title></item><item><author>Star Pilot</author><comments>http://caretfarmer.joeuser.com/article/62063</comments><description><![CDATA[DP. Sorry about that.]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62063</guid><link>http://caretfarmer.joeuser.com/article/62063</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Star Pilot on Saving Grace</title></item><item><author>Star Pilot</author><comments>http://caretfarmer.joeuser.com/article/62063</comments><description><![CDATA[BR>
0101101110011001110010000100100000010101110110000101101000011011110110<BR>
111100100001</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62063</guid><link>http://caretfarmer.joeuser.com/article/62063</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Star Pilot on Saving Grace</title></item><item><author>Danny Bassette</author><comments>http://caretfarmer.joeuser.com/article/62063</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Woohoo, ones and zeros to the rescue</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/62063</guid><link>http://caretfarmer.joeuser.com/article/62063</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Danny Bassette on Saving Grace</title></item><item><author>Brackard</author><comments>http://caretfarmer.joeuser.com/article/61645</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Wow.  Great imporvement.  Keep up the good work!</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61645</guid><link>http://caretfarmer.joeuser.com/article/61645</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Brackard on Making Mountains out of Molehills</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/61645</comments><description><![CDATA[though and maybe this slight difficulty is good because you'll never be quite sure of the PQ till you conquer it. <br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61645</guid><link>http://caretfarmer.joeuser.com/article/61645</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on Making Mountains out of Molehills</title></item><item><author>Trinox</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[ably make a reasonable guess.</TD></TR></TABLE><br><br>
Same here.  It'd probably get easier with experience though.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Trinox on A Trek Through the Desert</title></item><item><author>Trinox</author><comments>http://caretfarmer.joeuser.com/article/61645</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Ok, I think I figured it out.. The PQ = # of squares useable on planet? or is that just a coincidence?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61645</guid><link>http://caretfarmer.joeuser.com/article/61645</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Trinox on Making Mountains out of Molehills</title></item><item><author>Trinox</author><comments>http://caretfarmer.joeuser.com/article/61645</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> ooOoh, the mountains look good. <br>
<br>
Do the green square areas represent the useable terrain?<br></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61645</guid><link>http://caretfarmer.joeuser.com/article/61645</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Trinox on Making Mountains out of Molehills</title></item><item><author>Brian Clair</author><comments>http://caretfarmer.joeuser.com/article/61645</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Very nice!<br>
<br>
Wow, I remember back in high school when fractals were da bomb...  <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/grim.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61645</guid><link>http://caretfarmer.joeuser.com/article/61645</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Brian Clair on Making Mountains out of Molehills</title></item><item><author>Trinox</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> That was probably a dumb question..  but, here is another.  If that is the way it works is there a certain(set) number of improvements/buildings you can build per sector?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Trinox on Tying up Loose Ends</title></item><item><author>Trinox</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> I noticed the icon for soil enhancement or something in one of the tiles and was wondering if that is how you upgrade your planet quality... Tile by tile ?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Trinox on Tying up Loose Ends</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/61259</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Excellent work!<br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61259</guid><link>http://caretfarmer.joeuser.com/article/61259</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on Return of Loose Ends</title></item><item><author>mrodgers</author><comments>http://caretfarmer.joeuser.com/article/61259</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Thanks for the work on the planets, we've been looking forward to it.  Not to push it but when will the pictures be ready?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61259</guid><link>http://caretfarmer.joeuser.com/article/61259</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>mrodgers on Return of Loose Ends</title></item><item><author>Danny Bassette</author><comments>http://caretfarmer.joeuser.com/article/61259</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> You have a good weekend too <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/smiles/smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/61259</guid><link>http://caretfarmer.joeuser.com/article/61259</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Danny Bassette on Return of Loose Ends</title></item><item><author>Kevin the Kitten</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Gorf? As in "We are the Gorfian Robots!" and "Bad luck Space Ca-det!"?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Kevin the Kitten on Tying up Loose Ends</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on Tying up Loose Ends</title></item><item><author>mrodgers</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Looks like great work so far, cant wait to see it once all the terrain graphics are fleshed out.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>mrodgers on Tying up Loose Ends</title></item><item><author>SEB9</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[tion without being overly busy or overwhelming.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>SEB9 on Tying up Loose Ends</title></item><item><author>Peace Phoenix</author><comments>http://caretfarmer.joeuser.com/article/60463</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Will the planet displayed at the top left of the screen correspond to the map? Currently it doesn't seem to be the case.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/60463</guid><link>http://caretfarmer.joeuser.com/article/60463</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Peace Phoenix on Tying up Loose Ends</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[game with variable planet size (both in different sized planets on the main screen and different number of total tiles). Would add to the visual appeal and the strategy, but obviously not something needed now.<br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on A Trek Through the Desert</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[nt?<br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on A Trek Through the Desert</title></item><item><author>Brad Wardell</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[I think the mountains need to be a bit more clear. I.e. see actual peaks or something but I'm visually impaired. <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/joke.gif" border=0 ALIGN="absmiddle">]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Brad Wardell on A Trek Through the Desert</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on A Trek Through the Desert</title></item><item><author>mrodgers</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[t though, the desert tiles do blend in too well, its hard to tell which squares they encompass.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>mrodgers on A Trek Through the Desert</title></item><item><author>Moser the Alchemist (ret.)</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> <TABLE cellpadding=8 width="95%" align=center bgColor=#FFF394 class="mb-Body-Quote-Table"><TR><TD class="mb-Body-Quote-Text">Could you perhaps give us a tile legend to refer to?</TD></TR></TABLE><br>
<br>
I agree, that with a tile legend, this tile map would be easy to read. I think you are on the right track.<img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Moser the Alchemist (ret.) on A Trek Through the Desert</title></item><item><author>SEB9</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> I have to agree, its not that clear to me what I'm looking at. Could you perhaps give us a tile legend to refer to? is the white snow or cloud cover?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>SEB9 on A Trek Through the Desert</title></item><item><author>Wulfer</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[d?  More likely, it is simply the  texture blending with the forest/grasslland area(s) adjacent?<br>
<br>
Wulfer</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Wulfer on A Trek Through the Desert</title></item><item><author>Danny Bassette</author><comments>http://caretfarmer.joeuser.com/article/59051</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Four desert tiles?  Two to the right of the white thing (mountain?), one above, and one to the left?  If that's the case then I'd say it's rather clear.  If not, then back to the drawing board with you <img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardock.com/smiles/joke.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/59051</guid><link>http://caretfarmer.joeuser.com/article/59051</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Danny Bassette on A Trek Through the Desert</title></item><item><author>elmo3</author><comments>http://caretfarmer.joeuser.com/article/36655</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> There are 72 tiles for that planet.  I thought the max was going to be somehting like 36?</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/36655</guid><link>http://caretfarmer.joeuser.com/article/36655</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>elmo3 on The View from Space</title></item><item><author>Solitair</author><comments>http://caretfarmer.joeuser.com/article/36655</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> Wow, looks impressive!<br>
<br>
How many types of territory are there? I'm guessing on ocean, coast, plain, hills and mountains.<br>
<br>
Paul.</font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/36655</guid><link>http://caretfarmer.joeuser.com/article/36655</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Solitair on The View from Space</title></item><item><author>Moser the Alchemist</author><comments>http://caretfarmer.joeuser.com/article/35540</comments><description><![CDATA[<Font Face="Arial" Size="2" Color="000000"> <br>
<TABLE cellpadding=8 width="95%" align=center bgColor=#FFF394 class="mb-Body-Quote-Table"><TR><TD class="mb-Body-Quote-Text">First off, let me introduce myself: my name is Paul Kerchen, and I've been developing games professionally for the past ten years. A few weeks ago I took a game developer position at Stardock </TD></TR></TABLE><br>
<br>
Welcome to the Stardock community!<img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/smile.gif" border=0 ALIGN="absmiddle"><br>
<br>
Keep up the great reports. <br>
<br>
Good luck!<img onload="if(Sd.ImageResizer) Sd.ImageResizer.createOn(this);" src="http://images.stardockcentral.net/images/smiles/smile.gif" border=0 ALIGN="absmiddle"></font>]]></description><guid isPermaLink="True">http://caretfarmer.joeuser.com/article/35540</guid><link>http://caretfarmer.joeuser.com/article/35540</link><pubDate>Thu, 24 Jul 2008 22:10:35 -0400</pubDate><pubDateParsed>2008-07-25T02:10:35</pubDateParsed><title>Moser the Alchemist on Dispatch from the Planet's Surface</title></item></channel></rss>